Files
ollama-ollama/x/imagegen/cache/cache.go
Daniel Hiltgen 10e51c5177 MLX: add header vendoring and remove go build tag (#14642)
* prefer rocm v6 on windows

Avoid building with v7 - more changes are needed

* MLX: add header vendoring and remove go build tag

This switches to using a vendoring approach for the mlx-c headers so that Go
can build without requiring a cmake first.  This enables building the new MLX
based code by default.  Every time cmake runs, the headers are refreshed, so we
can easily keep them in sync when we bump mlx versions.  Basic Windows
and Linux support are verified.

* ci: harden for flaky choco repo servers

CI sometimes fails due to choco not actually installing cache.  Since it just speeds up the build, we can proceed without.

* review comments
2026-03-09 17:24:45 -07:00

171 lines
4.8 KiB
Go

package cache
import "github.com/ollama/ollama/x/imagegen/mlx"
type Cache interface {
Update(k, v *mlx.Array, seqLen int) (*mlx.Array, *mlx.Array)
Offset() int
Len() int
State() []*mlx.Array
Reset()
}
type KVCache struct {
keys, values *mlx.Array
offset int
step int
}
func NewKVCache() *KVCache {
return &KVCache{step: 256}
}
func (c *KVCache) Update(k, v *mlx.Array, seqLen int) (*mlx.Array, *mlx.Array) {
prev := c.offset
shape := k.Shape()
B, H, Dk := shape[0], shape[1], shape[3]
Dv := v.Shape()[3]
// Grow buffer if needed
if c.keys == nil || (prev+seqLen) > int(c.keys.Shape()[2]) {
nSteps := (c.step + seqLen - 1) / c.step
newK := mlx.Zeros([]int32{B, H, int32(nSteps * c.step), Dk}, k.Dtype())
newV := mlx.Zeros([]int32{B, H, int32(nSteps * c.step), Dv}, v.Dtype())
if c.keys != nil {
if prev%c.step != 0 {
c.keys = mlx.Slice(c.keys, []int32{0, 0, 0, 0}, []int32{B, H, int32(prev), Dk})
c.values = mlx.Slice(c.values, []int32{0, 0, 0, 0}, []int32{B, H, int32(prev), Dv})
}
c.keys = mlx.Concatenate([]*mlx.Array{c.keys, newK}, 2)
c.values = mlx.Concatenate([]*mlx.Array{c.values, newV}, 2)
} else {
c.keys, c.values = newK, newV
}
}
c.offset += seqLen
c.keys = mlx.SliceUpdateInplace(c.keys, k, []int32{0, 0, int32(prev), 0}, []int32{B, H, int32(c.offset), Dk})
c.values = mlx.SliceUpdateInplace(c.values, v, []int32{0, 0, int32(prev), 0}, []int32{B, H, int32(c.offset), Dv})
return mlx.Slice(c.keys, []int32{0, 0, 0, 0}, []int32{B, H, int32(c.offset), Dk}),
mlx.Slice(c.values, []int32{0, 0, 0, 0}, []int32{B, H, int32(c.offset), Dv})
}
func (c *KVCache) State() []*mlx.Array {
if c.keys == nil {
return nil
}
return []*mlx.Array{c.keys, c.values}
}
func (c *KVCache) Offset() int { return c.offset }
func (c *KVCache) Len() int { return c.offset }
// Reset clears the cache state for a new generation session
func (c *KVCache) Reset() {
c.keys = nil
c.values = nil
c.offset = 0
}
// RotatingKVCache implements sliding window attention with bounded memory
type RotatingKVCache struct {
keys, values *mlx.Array
offset int
maxSize int
step int
idx int
}
func NewRotatingKVCache(maxSize int) *RotatingKVCache {
return &RotatingKVCache{maxSize: maxSize, step: 256}
}
func (c *RotatingKVCache) Update(k, v *mlx.Array, seqLen int) (*mlx.Array, *mlx.Array) {
if seqLen > 1 {
return c.updateConcat(k, v, seqLen)
}
return c.updateInPlace(k, v)
}
func (c *RotatingKVCache) updateInPlace(k, v *mlx.Array) (*mlx.Array, *mlx.Array) {
shape := k.Shape()
B, H, Dk := shape[0], shape[1], shape[3]
Dv := v.Shape()[3]
// Grow buffer if not yet at max
if c.keys == nil || (c.idx >= int(c.keys.Shape()[2]) && int(c.keys.Shape()[2]) < c.maxSize) {
var cap int
if c.keys != nil {
cap = int(c.keys.Shape()[2])
}
newSize := min(c.step, c.maxSize-cap)
newK := mlx.Zeros([]int32{B, H, int32(newSize), Dk}, k.Dtype())
newV := mlx.Zeros([]int32{B, H, int32(newSize), Dv}, v.Dtype())
if c.keys != nil {
c.keys = mlx.Concatenate([]*mlx.Array{c.keys, newK}, 2)
c.values = mlx.Concatenate([]*mlx.Array{c.values, newV}, 2)
} else {
c.keys, c.values = newK, newV
}
}
// Rotate when hitting max
if c.idx >= c.maxSize {
c.idx = 0
}
c.keys = mlx.SliceUpdateInplace(c.keys, k, []int32{0, 0, int32(c.idx), 0}, []int32{B, H, int32(c.idx + 1), Dk})
c.values = mlx.SliceUpdateInplace(c.values, v, []int32{0, 0, int32(c.idx), 0}, []int32{B, H, int32(c.idx + 1), Dv})
c.offset++
c.idx++
validLen := int32(min(c.offset, c.maxSize))
return mlx.Slice(c.keys, []int32{0, 0, 0, 0}, []int32{B, H, validLen, Dk}),
mlx.Slice(c.values, []int32{0, 0, 0, 0}, []int32{B, H, validLen, Dv})
}
func (c *RotatingKVCache) updateConcat(k, v *mlx.Array, seqLen int) (*mlx.Array, *mlx.Array) {
shape := k.Shape()
B, H, Dk := shape[0], shape[1], shape[3]
Dv := v.Shape()[3]
if c.keys == nil {
c.keys, c.values = k, v
} else {
c.keys = mlx.Concatenate([]*mlx.Array{c.keys, k}, 2)
c.values = mlx.Concatenate([]*mlx.Array{c.values, v}, 2)
}
c.offset += seqLen
// Trim to max_size to maintain sliding window
cap := int(c.keys.Shape()[2])
if trim := cap - c.maxSize; trim > 0 {
c.keys = mlx.Slice(c.keys, []int32{0, 0, int32(trim), 0}, []int32{B, H, int32(cap), Dk})
c.values = mlx.Slice(c.values, []int32{0, 0, int32(trim), 0}, []int32{B, H, int32(cap), Dv})
}
c.idx = int(c.keys.Shape()[2])
return c.keys, c.values
}
func (c *RotatingKVCache) State() []*mlx.Array {
if c.keys == nil {
return nil
}
return []*mlx.Array{c.keys, c.values}
}
func (c *RotatingKVCache) Offset() int { return c.offset }
func (c *RotatingKVCache) Len() int { return min(c.offset, c.maxSize) }
// Reset clears the cache state for a new generation session
func (c *RotatingKVCache) Reset() {
c.keys = nil
c.values = nil
c.offset = 0
c.idx = 0
}