linters ftw

This commit is contained in:
Patrick Devine
2026-03-19 17:20:59 -07:00
parent b960d769ad
commit a10d2625ca

View File

@@ -455,8 +455,8 @@ func mergedPatchCoordinates(grid *VisionGrid, merge int32) [][2]int32 {
coords := make([][2]int32, 0, grid.Height*grid.Width)
for h := int32(0); h < grid.Height; h += merge {
for w := int32(0); w < grid.Width; w += merge {
for mh := int32(0); mh < merge; mh++ {
for mw := int32(0); mw < merge; mw++ {
for mh := range merge {
for mw := range merge {
coords = append(coords, [2]int32{h + mh, w + mw})
}
}
@@ -552,7 +552,7 @@ func (m *VisionModel) rotaryEmbeddings(grid *VisionGrid) (*mlx.Array, *mlx.Array
angles := make([]float32, L*headDim)
for i, c := range coords {
base := int32(i) * headDim
for j := int32(0); j < quarter; j++ {
for j := range quarter {
freq := 1.0 / math.Pow(float64(m.cfg.RopeTheta), float64(2*j)/float64(half))
angles[base+j] = float32(float64(c[0]) * freq)
angles[base+quarter+j] = float32(float64(c[1]) * freq)