* mlx: Improve M5 performance with NAX
This modifies the Mac release to now have 2 builds of MLX for broader
compatibility while supporting the latest M5 hardware features. NAX requires
building with xcode 26.2 and targetting support only for OS v26 and up. Since
we want to support older MacOS versions as well, we now need 2 different MLX
builds and runtime detection logic to select the optimal version. The newer
build will detect NAX missing at runtime, so it is safe to run on pre M5 macs.
* mac: prevent generate on cross-compiles
For some versions of Xcode, cmake builds are failing due to header problems in
cross-compiling during the generate phase. Since generate is producing arch
independent generated output, we can skip this during cross-compiling.
* mlx: update to HEAD on 3/23
Also fixes a few misc vendoring bugs uncovered with this first update.
This also renames the version files to make them clearer.
* CUDA Fast Gated Delta kernel
* mlx: detect eval errors and panic
On model errors or missing kernels, don't mask the error, bubble it up.
The CLI now links to the lazy-load MLX code, but that still happens in
init functions. On internal MLX errors, the CLI exits before it has a
chance to start. This change re-wires the MLX error handling so it
doesn't exit by default. The MLX based runners currently expect exits
on failure, so they re-initialize the default error handling. We can
refine error handling for better go stack traces in the future.
* prefer rocm v6 on windows
Avoid building with v7 - more changes are needed
* MLX: add header vendoring and remove go build tag
This switches to using a vendoring approach for the mlx-c headers so that Go
can build without requiring a cmake first. This enables building the new MLX
based code by default. Every time cmake runs, the headers are refreshed, so we
can easily keep them in sync when we bump mlx versions. Basic Windows
and Linux support are verified.
* ci: harden for flaky choco repo servers
CI sometimes fails due to choco not actually installing cache. Since it just speeds up the build, we can proceed without.
* review comments
This change includes:
- changes to the safetensors metadata format
- changes to the create command to properly create the blobs with the new format
- changes to load the new format
- fixes ollama show to properly show each tensor
* MLX - dynamic loading of mlx-c
Create a wrapper layer to indirect the dependency on mlx-c so
the main ollama binary does not have a load-time dependency on mlx-c, mlx, and on linux, cuda. Lazy load the library via dlopen
so we can adjust the path to ensure the dependencies are found
and fail gracefully if not present.
* review comments
* fix broken tests
TeaCache:
- Timestep embedding similarity caching for diffusion models
- Polynomial rescaling with configurable thresholds
- Reduces transformer forward passes by ~30-50%
FP8 quantization:
- Support for FP8 quantized models (8-bit weights with scales)
- QuantizedMatmul on Metal, Dequantize on CUDA
- Client-side quantization via ollama create --quantize fp8
Other bug fixes:
- Fix `/api/show` API for image generation models
- Server properly returns model info (architecture, parameters, quantization)
- Memory allocation optimizations
- CLI improvements for image generation
* WIP - MLX backend with gemma3
* MLX: add cmake and go tag build toggles
To build the new MLX backend code:
cmake --preset MLX
cmake --build --preset MLX --parallel
cmake --install build --component MLX
go build -tags mlx .
Note: the main.go entrypoint for the MLX engine will change in a follow up commit.
* add experimental image generation runtime
* add experimental image generation runtime
* MLX: wire up cuda build for linux
* MLX: get dependencies correct and dedup
This is still too large for a unified github artifact, but is now "correct" for the mlx_cuda_v13
directory.
* fix relative link bug in dedup
* Add darwin build and readme
* add go build tag for mlx dependent code and wire up build_darwin.sh
* lint cleanup
* macos: build mlx for x86
This will be CPU only.
* cuda build instructions and fix drift from mlx bump
* stale comment
* Delete agent helper doc
* Clean up readme.md
* Revise README for tokenizer clarity and details
Updated README to clarify tokenizer functionality and removed correctness section.
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Co-authored-by: jmorganca <jmorganca@gmail.com>