Files
ollama/cache/cache.go
Jesse Gross 4b4a5a28bf new runner
2025-01-27 13:47:13 -08:00

421 lines
10 KiB
Go

package cache
import (
"errors"
"fmt"
"log/slog"
"math"
"slices"
"github.com/ollama/ollama/ml"
)
var ErrNotSupported = errors.New("model does not support operation")
type Cache interface {
// ** used by model implementations **
// Returns an instance of the cache for layer 'i'
Sub(i int) Cache
// Returns the history of key and value tensors plus a mask
//
// The tensors are of shape embed dim, kv heads, batch size
// The mask is of shape history size, batch size
Get(ctx ml.Context) (ml.Tensor, ml.Tensor, ml.Tensor)
// Stores a batch of key and value in the cache
//
// The tensors must be of shape embed dim, kv heads, batch size
Put(ctx ml.Context, key, value ml.Tensor)
// ** cache management **
// Closes the cache and frees resources associated with it
Close()
// Called before the start of the model's forward pass. For each
// token in the coming batch, there must be a corresponding entry
// in positions and seqs.
StartForward(ctx ml.Context, positions []int32, seqs []int) error
// Copies tokens in the range [0, len) from srcSeq to dstSeq
CopyPrefix(srcSeq, dstSeq int, len int32)
// Removes tokens in the range [beginIndex, endIndex) from seq. Set
// endIndex to math.MaxInt32 to remove everything starting at beginIndex
Remove(seq int, beginIndex, endIndex int32) error
}
type Causal struct {
DType ml.DType
Capacity int32
// current forward pass
curLayer int
curLoc int
curBatchSize int
curMask ml.Tensor
curCellRange cellRange
// metadata
cells []cacheCell
cellRanges map[int]cellRange
// cache data storage
backend ml.Backend
cacheCtx ml.Context
keys, values []ml.Tensor
}
type seqCell struct {
seq int
pos int32
}
type cacheCell struct {
sequences []seqCell
}
type cellRange struct {
min int
max int
}
func (cell cacheCell) findSeq(seq int) *seqCell {
for i := range cell.sequences {
if cell.sequences[i].seq == seq {
return &cell.sequences[i]
}
}
return nil
}
func NewCausalCache(backend ml.Backend, dtype ml.DType, capacity int32) Cache {
return &Causal{
Capacity: capacity,
DType: dtype,
cells: make([]cacheCell, capacity),
cellRanges: make(map[int]cellRange),
backend: backend,
cacheCtx: backend.NewContext(),
}
}
func (c *Causal) Close() {
c.cacheCtx.Close()
}
var ErrKvCacheFull = errors.New("could not find a kv cache slot")
func (c *Causal) StartForward(ctx ml.Context, positions []int32, seqs []int) error {
if len(positions) != len(seqs) {
return fmt.Errorf("length of positions (%v) must match length of seqs (%v)", len(positions), len(seqs))
}
c.curBatchSize = len(positions)
if c.curBatchSize < 1 {
return errors.New("batch size cannot be less than 1")
}
var err error
c.curLoc, err = c.findStartLoc()
if errors.Is(err, ErrKvCacheFull) {
c.defrag()
c.curLoc, err = c.findStartLoc()
}
if err != nil {
return err
}
c.curCellRange = newRange()
for i, pos := range positions {
seq := seqs[i]
c.cells[c.curLoc+i] = cacheCell{sequences: []seqCell{{seq: seq, pos: pos}}}
ranges, ok := c.cellRanges[seq]
if !ok {
ranges = newRange()
}
if c.curLoc+i > ranges.max {
ranges.max = c.curLoc + i
}
if ranges.max > c.curCellRange.max {
c.curCellRange.max = ranges.max
}
if c.curLoc+i < ranges.min {
ranges.min = c.curLoc + i
}
if ranges.min < c.curCellRange.min {
c.curCellRange.min = ranges.min
}
c.cellRanges[seq] = ranges
}
c.curMask, err = c.buildMask(ctx, positions, seqs)
return err
}
func newRange() cellRange {
return cellRange{
min: math.MaxInt,
max: 0,
}
}
func (c *Causal) findStartLoc() (int, error) {
var start, count int
for i := range c.cells {
if len(c.cells[i].sequences) == 0 {
count++
if count >= c.curBatchSize {
return start, nil
}
} else {
start = i + 1
count = 0
}
}
return 0, fmt.Errorf("%w (length: %v)", ErrKvCacheFull, c.Capacity)
}
func (c *Causal) buildMask(ctx ml.Context, positions []int32, seqs []int) (ml.Tensor, error) {
// TODO(jessegross): This makes a number of simplifications such as no padding,
// which could be an issue for CUDA graphs and/or flash attention
len := c.curCellRange.max - c.curCellRange.min + 1
mask := make([]float32, c.curBatchSize*len)
for i := range c.curBatchSize {
for j := c.curCellRange.min; j <= c.curCellRange.max; j++ {
cellSeq := c.cells[j].findSeq(seqs[i])
if cellSeq == nil || cellSeq.pos > positions[i] {
mask[i*len+(j-c.curCellRange.min)] = float32(math.Inf(-1))
}
}
}
return ctx.FromFloatSlice(mask, len, c.curBatchSize)
}
func moveCell(ctx ml.Context, objs []ml.Tensor, src, dst, len int) {
for _, obj := range objs {
srcView := obj.View(ctx, int(obj.Stride(2))*src, int(obj.Dim(0)*obj.Dim(1))*len)
dstView := obj.View(ctx, int(obj.Stride(2))*dst, int(obj.Dim(0)*obj.Dim(1))*len)
ctx.Forward(srcView.Copy(ctx, dstView))
}
}
func (c *Causal) defrag() {
slog.Debug("defragmenting kv cache")
// Defrag strategy:
// - Search for empty holes at the beginning of the cache,
// filling them with active data starting at the end
// - If there are contiguous elements that need to be moved,
// combine them into a single operation by holding new moves
// until we see the next one is non-contiguous
// - Fill up the context with the maximum number of operations it
// can hold then compute that and continue with a new context
//
// We could try to optimize placement by grouping blocks from
// the same sequences together but most likely the next forward
// pass will disrupt this anyways, so the real world benefit
// seems limited as this time.
ctx := c.backend.NewContext()
// For every move, 6 tensors are required per layer (2 views and a
// copy for each of k and v). For efficiency, we try to group
// multiple contiguous blocks into a single move. However, if we
// exceed the maximum number of tensors then we need to compute
// what we have and start a new batch.
maxMoves := ctx.MaxTensors() / (6 * len(c.keys))
moves := 0
var pendingSrc, pendingDst, pendingLen int
for dst := range c.cells {
if len(c.cells[dst].sequences) == 0 {
for src := len(c.cells) - 1; src > dst; src-- {
if len(c.cells[src].sequences) != 0 {
c.cells[dst] = c.cells[src]
c.cells[src] = cacheCell{}
if pendingLen > 0 {
if src == pendingSrc-pendingLen && dst == pendingDst+pendingLen {
pendingSrc = src
pendingLen++
break
} else {
moveCell(ctx, c.keys, pendingSrc, pendingDst, pendingLen)
moveCell(ctx, c.values, pendingSrc, pendingDst, pendingLen)
moves++
}
}
pendingSrc = src
pendingDst = dst
pendingLen = 1
break
}
}
}
if moves >= maxMoves {
ctx.Compute(nil)
ctx.Close()
ctx = c.backend.NewContext()
moves = 0
}
}
if pendingLen > 0 {
moveCell(ctx, c.keys, pendingSrc, pendingDst, pendingLen)
moveCell(ctx, c.values, pendingSrc, pendingDst, pendingLen)
moves++
}
if moves > 0 {
ctx.Compute(nil)
}
ctx.Close()
for seq := range c.cellRanges {
seqRange := newRange()
for i, cell := range c.cells {
if cell.findSeq(seq) != nil {
if i < seqRange.min {
seqRange.min = i
}
if i > seqRange.max {
seqRange.max = i
}
}
}
c.cellRanges[seq] = seqRange
}
}
func (c *Causal) Sub(i int) Cache {
if i >= len(c.keys) {
c.keys = append(c.keys, make([]ml.Tensor, i-len(c.keys)+1)...)
c.values = append(c.values, make([]ml.Tensor, i-len(c.values)+1)...)
}
c.curLayer = i
return c
}
func (c *Causal) Get(ctx ml.Context) (ml.Tensor, ml.Tensor, ml.Tensor) {
key := c.keys[c.curLayer]
value := c.values[c.curLayer]
key = key.View(ctx, int(key.Stride(2))*c.curCellRange.min,
int(key.Dim(0)), int(key.Stride(1)),
int(key.Dim(1)), int(key.Stride(2)),
int(c.curMask.Dim(0)),
)
value = value.View(ctx, int(key.Stride(2))*c.curCellRange.min,
int(value.Dim(0)), int(value.Stride(1)),
int(value.Dim(1)), int(value.Stride(2)),
int(c.curMask.Dim(0)),
)
return key, value, c.curMask
}
func (c *Causal) Put(ctx ml.Context, key, value ml.Tensor) {
if c.curBatchSize != int(key.Dim(2)) {
panic(fmt.Errorf("inconsistent batch sizes (layer: %v, batch size: %v layer batch size: %v)", c.curLayer, c.curBatchSize, int(key.Dim(2))))
}
if c.keys[c.curLayer] == nil || c.values[c.curLayer] == nil {
c.keys[c.curLayer] = c.cacheCtx.Zeros(c.DType, key.Dim(0), key.Dim(1), int64(c.Capacity))
c.values[c.curLayer] = c.cacheCtx.Zeros(c.DType, value.Dim(0), value.Dim(1), int64(c.Capacity))
}
ctx.Forward(key.Copy(ctx, c.keys[c.curLayer].View(ctx, int(key.Stride(2))*c.curLoc, int(key.Dim(0)*key.Dim(1)*key.Dim(2)))))
ctx.Forward(value.Copy(ctx, c.values[c.curLayer].View(ctx, int(value.Stride(2))*c.curLoc, int(value.Dim(0)*value.Dim(1)*value.Dim(2)))))
}
func (c *Causal) CopyPrefix(srcSeq, dstSeq int, len int32) {
seqRange := newRange()
for i := range c.cells {
srcCellSeq := c.cells[i].findSeq(srcSeq)
dstCellSeq := c.cells[i].findSeq(dstSeq)
if dstCellSeq != nil {
c.cells[i].sequences = slices.DeleteFunc(c.cells[i].sequences, func(s seqCell) bool { return s.seq == dstSeq })
}
if srcCellSeq != nil && srcCellSeq.pos < len {
c.cells[i].sequences = append(c.cells[i].sequences, seqCell{seq: dstSeq, pos: srcCellSeq.pos})
if i < seqRange.min {
seqRange.min = i
}
if i > seqRange.max {
seqRange.max = i
}
}
}
c.cellRanges[dstSeq] = seqRange
}
func (c *Causal) shift(seq int, beginIndex, offset int32) error {
panic("Shift not yet implemented")
}
func (c *Causal) Remove(seq int, beginIndex, endIndex int32) error {
var offset int32
if endIndex != math.MaxInt32 {
offset = beginIndex - endIndex
}
seqRange := newRange()
for i := range c.cells {
cellSeq := c.cells[i].findSeq(seq)
if cellSeq != nil {
if cellSeq.pos >= beginIndex && cellSeq.pos < endIndex {
c.cells[i].sequences = slices.DeleteFunc(c.cells[i].sequences, func(s seqCell) bool { return s.seq == seq })
} else {
if cellSeq.pos >= endIndex {
cellSeq.pos += offset
}
if i < seqRange.min {
seqRange.min = i
}
if i > seqRange.max {
seqRange.max = i
}
}
}
}
if endIndex != math.MaxInt32 {
err := c.shift(seq, endIndex, offset)
if err != nil {
return err
}
}
c.cellRanges[seq] = seqRange
return nil
}