Files
ollama/app/network/monitor.go
2025-10-23 11:27:41 -07:00

92 lines
1.6 KiB
Go

package network
import (
"context"
"sync"
)
type ConnectivityStatus int
const (
StatusUnknown ConnectivityStatus = iota
StatusOnline
StatusOffline
)
type ConnectivityChangeHandler func(status ConnectivityStatus)
type Monitor struct {
mu sync.RWMutex
status ConnectivityStatus
handlers []ConnectivityChangeHandler
stopChan chan struct{}
}
func NewMonitor() *Monitor {
return &Monitor{
status: StatusUnknown,
handlers: make([]ConnectivityChangeHandler, 0),
}
}
func (m *Monitor) Start(ctx context.Context) {
m.mu.Lock()
if m.stopChan != nil {
m.mu.Unlock()
return
}
m.stopChan = make(chan struct{})
m.mu.Unlock()
m.startPlatformMonitor(ctx)
}
func (m *Monitor) checkConnectivity() {
online := m.checkPlatformConnectivity()
m.mu.Lock()
oldStatus := m.status
if online {
m.status = StatusOnline
} else {
m.status = StatusOffline
}
handlers := m.handlers
m.mu.Unlock()
if oldStatus != m.status {
for _, handler := range handlers {
handler(m.status)
}
}
}
func (m *Monitor) OnConnectivityChange(handler ConnectivityChangeHandler) {
m.mu.Lock()
defer m.mu.Unlock()
m.handlers = append(m.handlers, handler)
}
func (m *Monitor) IsOnline() bool {
m.mu.RLock()
defer m.mu.RUnlock()
return m.status == StatusOnline
}
// Disconnected returns a channel that receives a signal when the network goes offline
func (m *Monitor) Disconnected() <-chan struct{} {
ch := make(chan struct{})
m.OnConnectivityChange(func(status ConnectivityStatus) {
if status == StatusOffline {
select {
case ch <- struct{}{}:
default:
// Don't block if already signaled
}
}
})
return ch
}