[WIP] Refactor everything server to be more modular and use recommended APIs.

Added tools to toggle simulated logging and resource updates on and off rather than have them start immediately upon connection

* Updated architecture.md

* In server/index.ts
  - remove import of beginSimulatedResourceUpdates and beginSimulatedLogging
  - remove clientConnected from createServer factory result

* In tools/index.ts
  - import registerToggleLoggingTool and registerToggleSubscriberUpdatesTool
  - in registerTools
    - call registerToggleLoggingTool and registerToggleSubscriberUpdatesTool

* In logging.ts
  - in beginSimulatedLogging
    - refactor extract inline interval callback into function sendSimulatedLoggingMessage
  - call sendSimulatedLoggingMessage right away to send the first message
  - supply sendSimulatedLoggingMessage as interval callback

* In subscriptions.ts
  - remove import of Transport
  - remove transports map
  - in beginSimulatedResourceUpdates()
    - change arguments to server and sessionId
    - check for the subsUpdateInterval for the session
    - remove all transport storage and interaction
    - instead use the server to send the notification
 - in stopSimulatedResourceUpdates()
   - remove management of transports map

* In stdio.ts, sse.ts, and streamableHttp.ts
  - remove destructure and calling of clientConnected

* Added tools/toggle-logging.ts
  - registers a tool that
    - takes no arguments
    - tracks clients that have been enabled by session id in a set
    - if client isn't enabled,
       - calls beginSimulatedLogging
       - adds session id to client set
    - else
      - calls stopSimulatedLogging
      - deletes session id from client set
    - returns a message explaining what was done including what to expect when logging is enabled

 * Added tools/toggle-subscriber-updates.ts
   - registers a tool that
     - takes no arguments
     - tracks clients that have been enabled by session id in a set
     - if client isn't enabled,
        - calls beginSimulatedResourceUpdates
        - adds session id to client set
     - else
       - calls stopSimulatedResourceUpdates
       - deletes session id from client set
     - returns a message explaining what was done including what to expect when logging is enabled
This commit is contained in:
cliffhall
2025-12-08 17:13:42 -05:00
parent 16ed05957c
commit 346c29a086
10 changed files with 182 additions and 62 deletions

View File

@@ -38,18 +38,27 @@ export const beginSimulatedLogging = (
},
];
// Set the interval to send logging messages to this client
/**
* Send a simulated logging message to the client
*/
const sendSimulatedLoggingMessage = async (sessionId: string | undefined) => {
// By using the `sendLoggingMessage` function to send the message, we
// ensure that the client's chosen logging level will be respected
await server.sendLoggingMessage(
messages[Math.floor(Math.random() * messages.length)],
sessionId
);
};
// Set the interval to send later logging messages to this client
if (!logsUpdateIntervals.has(sessionId)) {
// Send once immediately
sendSimulatedLoggingMessage(sessionId);
// Sen
logsUpdateIntervals.set(
sessionId,
setInterval(async () => {
// By using the `sendLoggingMessage` function to send the message, we
// ensure that the client's chosen logging level will be respected
await server.sendLoggingMessage(
messages[Math.floor(Math.random() * messages.length)],
sessionId
);
}, 15000)
setInterval(() => sendSimulatedLoggingMessage(sessionId), 5000)
);
}
};