Fix SSE server crash by starting notification timers only after client connects

- Move setInterval calls from server creation to startNotificationIntervals function
- Only start notification timers when a client actually connects to the SSE server
- Prevents 'Not connected' error when server tries to send notifications before client connection
- Fixes issue where server crashes after 5 seconds when running 'npx @modelcontextprotocol/server-everything sse'

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-authored-by: Ola Hungerford <olaservo@users.noreply.github.com>
This commit is contained in:
claude[bot]
2025-08-17 17:20:36 +00:00
parent fcb550ec3d
commit 9da43bc355
2 changed files with 29 additions and 21 deletions

View File

@@ -10,7 +10,7 @@ const transports: Map<string, SSEServerTransport> = new Map<string, SSEServerTra
app.get("/sse", async (req, res) => {
let transport: SSEServerTransport;
const { server, cleanup } = createServer();
const { server, cleanup, startNotificationIntervals } = createServer();
if (req?.query?.sessionId) {
const sessionId = (req?.query?.sessionId as string);
@@ -25,6 +25,9 @@ app.get("/sse", async (req, res) => {
await server.connect(transport);
console.error("Client Connected: ", transport.sessionId);
// Start notification intervals after client connects
startNotificationIntervals();
// Handle close of connection
server.onclose = async () => {
console.error("Client Disconnected: ", transport.sessionId);