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15 lines
256 B
JavaScript
15 lines
256 B
JavaScript
// Based on http://jsperf.com/canvas-drawimage-vs-webgl-drawarrays
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function WebGLRender(options) {
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this.options = options
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}
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WebGLRender.prototype.draw = function (image) {
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}
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WebGLRender.prototype.clear = function () {
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}
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module.exports = WebGLRender |